The packaging design process, start to finish: how a project actually runs

Most people commissioning packaging for the first time have never seen the process from the inside, so they cannot tell a normal week from a problem. This guide is the inside view: what happens at each stage, who does what, what gets approved, how long it takes and where projects go wrong. It describes how Morice&Co. runs a project; most serious studios run something similar.

By Reviewed 12 min read
In short
  • A packaging project runs in six stages: brief and discovery; strategy, positioning and range architecture; concept design; design development across the range; artwork, compliance and pre-press; print management and launch. Each stage ends with a decision the client makes, and the next stage does not start until it is made.
  • From signed proposal to print-ready files, a single-SKU refresh takes four to eight weeks; a new brand with five to ten SKUs takes ten to sixteen weeks; a range rebrand of twenty-plus SKUs takes four to six months. Print, retailer approval and range review timing sit on top. The two things that slow a project are late inputs (final copy, regulatory sign-off, dielines) and decisions made by committee.
  • What the client brings: the product, the commercial brief, the regulatory facts, the retailer context and one decision-maker. What the studio brings: the strategy, the design, the compliance layout, the print-ready files and the management of the printer. The hand-offs are written down in the proposal before the project starts.

The six stages at a glance

Stages, outputs, decisions and indicative duration
StageOutputClient decisionDuration
1. Brief and discoveryWritten brief, project plan, competitor and shelf auditApprove the brief and the plan1 to 2 weeks
2. Strategy and range architecturePositioning, naming and claims hierarchy, range structure, format recommendationsApprove the strategy1 to 3 weeks
3. Concept designTwo or three directions on the hero SKU, in context on shelfChoose one direction2 to 3 weeks
4. Design developmentThe chosen direction refined and extended across every SKU and format; 3D renders; mandatory content placedApprove the range design2 to 6 weeks
5. Artwork, compliance and pre-pressFinal artwork per SKU on the printer's dieline, compliance-checked, barcode verified, print-ready filesSign off each artwork2 to 4 weeks
6. Print management and launchProofs checked, press passed, retailer submissions supported, brand guidelines handed overApprove proofsPrinter-dependent, 3 to 8 weeks

The durations assume inputs arrive on time and one decision-maker signs off within a few days. They stretch in proportion to the number of people who need to agree.

Stage 1: brief and discovery

The project starts with a written brief, built from the client's inputs and the studio's questions. Our note on briefing a packaging designer sets out what to bring. Discovery adds the context the brief cannot: a shelf audit of the category in the target retailers, the competitor set, the retailer's packaging requirements, the regulatory regime (food, supplement, cosmetic, pet, alcohol) and the production constraints already in place (existing dielines, contracted printer, pack formats). The output is a brief both sides have agreed, a project plan with dates, and the list of inputs the client owes and when.

Stage 2: strategy and range architecture

Before anything is drawn, the studio sets out what the brand stands for, what the pack must say first, second and third, how the range is organised (by variant, by format, by tier, by need), and what formats and substrates the strategy implies. For a new brand this includes naming and the claims hierarchy; for a refresh it includes an equity audit of what to keep. The output is a short document the client approves. It is the cheapest stage to change your mind in and the most expensive stage to skip.

Stage 3: concept design

Two or three distinct directions on the hero SKU, shown as the pack in context: on shelf beside the competitors, at thumbnail size as the retailer's website will show it, and in the hand. Each direction is a real answer to the strategy, not a sketch. The client chooses one direction. We do not blend directions; the strongest feature of one and the colour of another produces a third thing that was never designed. If none of the three is right, the brief was wrong and stage 2 is revisited, which is rare when stage 2 was done.

Stage 4: design development

The chosen direction is refined and extended across every SKU, format and pack level: consumer unit, multipack, shipper where it is seen by the shopper. Range logic is tested for real: does the shopper find the right variant in three seconds, does the system hold at twenty SKUs, does it work on a tube and a jar and a carton. Mandatory content goes in now, at the right sizes, so the design is built around it: ingredient panels, nutrition panels, warnings, barcode, net quantity, recycling label, the Health Star Rating where it applies. 3D renders show the client what the finished pack will look like. The stage ends with the client approving the range design.

Stage 5: artwork, compliance and pre-press

Artwork is the technical translation of the approved design onto the printer's dieline for each SKU. It includes final copy, final regulatory content, the GS1 barcode at the correct size and position, bleed, safe zones, colour separations, overprint and trap settings to the printer's specification, and every version. Compliance is checked against a written checklist (our retailer artwork submission checklist is the public version) and, where the client has one, by their regulatory adviser. The client signs off each artwork; the signature is on a PDF proof with the dieline visible. Print-ready files are then prepared to the printer's spec and sent with a specification sheet.

  • Final copy is frozen before artwork begins. A copy change after sign-off is a new round.
  • Dielines come from the printer or converter, not from a template. Artwork on the wrong dieline is the most common cause of reprints.
  • Barcodes are verified on a printed sample, not on screen.
  • One sign-off per SKU, in writing, by the named decision-maker.

Stage 6: print management and launch

The studio briefs the printer, compares quotes, checks digital and contract proofs, attends the press check for hero SKUs where the budget allows, and signs off the press sheet against the proof. For retail launches it prepares the images and data the retailer's portal asks for and supports the range review submission. At the end the client receives the master files, the dielines, a colour specification and a short brand guideline so the next SKU can be built the same way.

What the client provides, and when

Client inputs by stage
StageInput
1The product (samples), the commercial brief, target retailers and price points, any existing brand assets, existing dielines and printer, timing constraints such as a range review date
2Decisions on positioning and range; approval of names and the claims hierarchy; regulatory classification confirmed
3One decision on direction, from the decision-maker
4Final product names, variants, sizes and net quantities; approval of the range design
5Final copy; ingredient, nutrition and regulatory content from the technical or regulatory team; GS1 GTINs; printer's dielines and specification; sign-off per artwork
6Proof approvals; retailer portal access or data; payment to the printer

How long it takes

Indicative timelines from signed proposal to print-ready files
ProjectTimeline
Single-SKU refresh, no format change4 to 8 weeks
New brand, 5 to 10 SKUs, one or two formats10 to 16 weeks
Range rebrand, 20 plus SKUs, several formats4 to 6 months
Add a SKU to an existing system2 to 4 weeks

Add print lead time (two to eight weeks depending on process and finish), retailer artwork approval where the retailer reviews artwork (Own Brand projects, some pharmacy lines), and the range review calendar. A product aimed at a supermarket review in March needs finished packs in the buyer's hands in January, which means artwork in November and a brief in August.

Where projects go wrong

  • No single decision-maker. Three opinions at concept stage become three rounds; the brief should name who decides.
  • Copy and regulatory content arriving after artwork starts. The artwork stage is built around frozen content.
  • Format decided after design. A design for a carton does not become a pouch design.
  • Dielines assumed. Every converter's dieline is different; get the real one before artwork.
  • Concepts blended. The client picks the colour of one and the layout of another and asks for both.
  • Research used as a referendum. A focus group can tell you what confuses people; it cannot choose a direction.
  • Print briefed late. The printer discovers the foil cannot run on that board the week of the deadline.

Questions people ask

From signed proposal to print-ready files: four to eight weeks for a single-SKU refresh, ten to sixteen weeks for a new brand with five to ten SKUs, four to six months for a large range rebrand. Print lead time and retailer timing sit on top.

Two or three distinct directions on the hero SKU, each a real answer to the strategy, shown in context on shelf. The client chooses one; blending directions produces something that was never designed.

The product, the commercial brief, the target retailers and price points, the regulatory classification and content, GS1 GTINs, the printer's dielines and specification, final copy before artwork, and one named decision-maker.

Design is the creative system: how the brand looks and how the range works. Artwork is the technical file per SKU on the printer's dieline with final copy, regulatory content, barcode, bleed and separations, ready to print. Design is approved once; artwork is signed off per SKU.

Yes. Briefing, quote comparison, file preparation to the printer's spec, proof checking and press checks are part of the project. The printer invoices the client directly.

Work back from the range review. For a review in March, finished packs are needed in January, artwork in November, and the brief in August or earlier.

Sources

Published . Last reviewed . Next scheduled review . Regulatory content is re-checked against the primary sources above at each review. See our editorial standards.

Morice Kastoun
Written by

, Founder & Creative Director

Morice Kastoun is the founder and creative director of Morice&Co., an independent Melbourne branding and packaging studio. His packaging has shipped through the compliance processes of Coles, Woolworths, Chemist Warehouse, Priceline, Petbarn, Big W, Myer and Sephora US.

A fixed-fee process with a decision at every stageFMCG Packaging Design