The six stages at a glance
| Stage | Output | Client decision | Duration |
|---|---|---|---|
| 1. Brief and discovery | Written brief, project plan, competitor and shelf audit | Approve the brief and the plan | 1 to 2 weeks |
| 2. Strategy and range architecture | Positioning, naming and claims hierarchy, range structure, format recommendations | Approve the strategy | 1 to 3 weeks |
| 3. Concept design | Two or three directions on the hero SKU, in context on shelf | Choose one direction | 2 to 3 weeks |
| 4. Design development | The chosen direction refined and extended across every SKU and format; 3D renders; mandatory content placed | Approve the range design | 2 to 6 weeks |
| 5. Artwork, compliance and pre-press | Final artwork per SKU on the printer's dieline, compliance-checked, barcode verified, print-ready files | Sign off each artwork | 2 to 4 weeks |
| 6. Print management and launch | Proofs checked, press passed, retailer submissions supported, brand guidelines handed over | Approve proofs | Printer-dependent, 3 to 8 weeks |
The durations assume inputs arrive on time and one decision-maker signs off within a few days. They stretch in proportion to the number of people who need to agree.
Stage 1: brief and discovery
The project starts with a written brief, built from the client's inputs and the studio's questions. Our note on briefing a packaging designer sets out what to bring. Discovery adds the context the brief cannot: a shelf audit of the category in the target retailers, the competitor set, the retailer's packaging requirements, the regulatory regime (food, supplement, cosmetic, pet, alcohol) and the production constraints already in place (existing dielines, contracted printer, pack formats). The output is a brief both sides have agreed, a project plan with dates, and the list of inputs the client owes and when.
Stage 2: strategy and range architecture
Before anything is drawn, the studio sets out what the brand stands for, what the pack must say first, second and third, how the range is organised (by variant, by format, by tier, by need), and what formats and substrates the strategy implies. For a new brand this includes naming and the claims hierarchy; for a refresh it includes an equity audit of what to keep. The output is a short document the client approves. It is the cheapest stage to change your mind in and the most expensive stage to skip.
Stage 3: concept design
Two or three distinct directions on the hero SKU, shown as the pack in context: on shelf beside the competitors, at thumbnail size as the retailer's website will show it, and in the hand. Each direction is a real answer to the strategy, not a sketch. The client chooses one direction. We do not blend directions; the strongest feature of one and the colour of another produces a third thing that was never designed. If none of the three is right, the brief was wrong and stage 2 is revisited, which is rare when stage 2 was done.
Stage 4: design development
The chosen direction is refined and extended across every SKU, format and pack level: consumer unit, multipack, shipper where it is seen by the shopper. Range logic is tested for real: does the shopper find the right variant in three seconds, does the system hold at twenty SKUs, does it work on a tube and a jar and a carton. Mandatory content goes in now, at the right sizes, so the design is built around it: ingredient panels, nutrition panels, warnings, barcode, net quantity, recycling label, the Health Star Rating where it applies. 3D renders show the client what the finished pack will look like. The stage ends with the client approving the range design.
Stage 5: artwork, compliance and pre-press
Artwork is the technical translation of the approved design onto the printer's dieline for each SKU. It includes final copy, final regulatory content, the GS1 barcode at the correct size and position, bleed, safe zones, colour separations, overprint and trap settings to the printer's specification, and every version. Compliance is checked against a written checklist (our retailer artwork submission checklist is the public version) and, where the client has one, by their regulatory adviser. The client signs off each artwork; the signature is on a PDF proof with the dieline visible. Print-ready files are then prepared to the printer's spec and sent with a specification sheet.
- Final copy is frozen before artwork begins. A copy change after sign-off is a new round.
- Dielines come from the printer or converter, not from a template. Artwork on the wrong dieline is the most common cause of reprints.
- Barcodes are verified on a printed sample, not on screen.
- One sign-off per SKU, in writing, by the named decision-maker.
Stage 6: print management and launch
The studio briefs the printer, compares quotes, checks digital and contract proofs, attends the press check for hero SKUs where the budget allows, and signs off the press sheet against the proof. For retail launches it prepares the images and data the retailer's portal asks for and supports the range review submission. At the end the client receives the master files, the dielines, a colour specification and a short brand guideline so the next SKU can be built the same way.
What the client provides, and when
| Stage | Input |
|---|---|
| 1 | The product (samples), the commercial brief, target retailers and price points, any existing brand assets, existing dielines and printer, timing constraints such as a range review date |
| 2 | Decisions on positioning and range; approval of names and the claims hierarchy; regulatory classification confirmed |
| 3 | One decision on direction, from the decision-maker |
| 4 | Final product names, variants, sizes and net quantities; approval of the range design |
| 5 | Final copy; ingredient, nutrition and regulatory content from the technical or regulatory team; GS1 GTINs; printer's dielines and specification; sign-off per artwork |
| 6 | Proof approvals; retailer portal access or data; payment to the printer |
How long it takes
| Project | Timeline |
|---|---|
| Single-SKU refresh, no format change | 4 to 8 weeks |
| New brand, 5 to 10 SKUs, one or two formats | 10 to 16 weeks |
| Range rebrand, 20 plus SKUs, several formats | 4 to 6 months |
| Add a SKU to an existing system | 2 to 4 weeks |
Add print lead time (two to eight weeks depending on process and finish), retailer artwork approval where the retailer reviews artwork (Own Brand projects, some pharmacy lines), and the range review calendar. A product aimed at a supermarket review in March needs finished packs in the buyer's hands in January, which means artwork in November and a brief in August.
Where projects go wrong
- No single decision-maker. Three opinions at concept stage become three rounds; the brief should name who decides.
- Copy and regulatory content arriving after artwork starts. The artwork stage is built around frozen content.
- Format decided after design. A design for a carton does not become a pouch design.
- Dielines assumed. Every converter's dieline is different; get the real one before artwork.
- Concepts blended. The client picks the colour of one and the layout of another and asks for both.
- Research used as a referendum. A focus group can tell you what confuses people; it cannot choose a direction.
- Print briefed late. The printer discovers the foil cannot run on that board the week of the deadline.
Questions people ask
From signed proposal to print-ready files: four to eight weeks for a single-SKU refresh, ten to sixteen weeks for a new brand with five to ten SKUs, four to six months for a large range rebrand. Print lead time and retailer timing sit on top.
Two or three distinct directions on the hero SKU, each a real answer to the strategy, shown in context on shelf. The client chooses one; blending directions produces something that was never designed.
The product, the commercial brief, the target retailers and price points, the regulatory classification and content, GS1 GTINs, the printer's dielines and specification, final copy before artwork, and one named decision-maker.
Design is the creative system: how the brand looks and how the range works. Artwork is the technical file per SKU on the printer's dieline with final copy, regulatory content, barcode, bleed and separations, ready to print. Design is approved once; artwork is signed off per SKU.
Yes. Briefing, quote comparison, file preparation to the printer's spec, proof checking and press checks are part of the project. The printer invoices the client directly.
Work back from the range review. For a review in March, finished packs are needed in January, artwork in November, and the brief in August or earlier.
Sources
- How to brief a packaging designer (Morice&Co. note)
- The retailer artwork submission checklist (Morice&Co. guide)
- How much does packaging design cost in Australia? (Morice&Co. guide)
- Our approach, Morice&Co.
Published . Last reviewed . Next scheduled review . Regulatory content is re-checked against the primary sources above at each review. See our editorial standards.
